CVB++ 14.0
Plane3D Class Referencefinal

A plane in 3D space in Hessian normal form. More...

`#include <cvb/plane_3d.hpp>`

## Public Member Functions

Plane3D () noexcept=default
Creates a default plane at (0, 0, 0, 0). More...

Plane3D (double nx, double ny, double nz, double distanceToOrigin) noexcept
Creates a new Plane3D object from the given normal vector components and the distanceToOrigin. More...

Plane3D (Point3D< double > normal, double distanceToOrigin) noexcept
Creates a new Plane3D object. More...

Point3D< double > Normal () const noexcept
Gets the normal vector of the plane. More...

void SetNormal (Point3D< double > normal) noexcept
Sets the normal vector of the plane. More...

double DistanceToOrigin () const noexcept
Gets the distance to the origin in point units. More...

void SetDistanceToOrigin (double distanceToOrigin) noexcept
Sets the distance to the origin in point units. More...

double DistanceToPoint (const Point3D< double > &pt) const noexcept
Calculates the distance to the point pt. More...

double DistanceToPoint (double x, double y, double z) const noexcept
Calculates the distance to the point pt. More...

## Detailed Description

A plane in 3D space in Hessian normal form.

Examples
Cvb/CppPointCloudCreateCalibrated.

## ◆ Plane3D() [1/3]

 Plane3D ( )
defaultnoexcept

Creates a default plane at (0, 0, 0, 0).

Exceptions
 Does not throw any exception.

## ◆ Plane3D() [2/3]

 Plane3D ( double nx, double ny, double nz, double distanceToOrigin )
inlinenoexcept

Creates a new Plane3D object from the given normal vector components and the distanceToOrigin.

Parameters
 [in] nx Normal vector x component. [in] ny Normal vector y component. [in] nz Normal vector z component. [in] distanceToOrigin Distance to origin in point units.
Exceptions
 Does not throw any exception.

## ◆ Plane3D() [3/3]

 Plane3D ( Point3D< double > normal, double distanceToOrigin )
inlinenoexcept

Creates a new Plane3D object.

Parameters
 [in] normal Three dimensional point. [in] distanceToOrigin Distance to origin in point units.
Exceptions
 Does not throw any exception.

## ◆ DistanceToOrigin()

 double DistanceToOrigin ( ) const
inlinenoexcept

Gets the distance to the origin in point units.

Returns
distance to the origin in point units.
Exceptions
 Does not throw any exception.

## ◆ DistanceToPoint() [1/2]

 double DistanceToPoint ( const Point3D< double > & pt ) const
inlinenoexcept

Calculates the distance to the point pt.

Parameters
 [in] pt Point to calculate the distance to.
Returns
Distance of point pt to this plane.
Exceptions
 Does not throw any exception.

## ◆ DistanceToPoint() [2/2]

 double DistanceToPoint ( double x, double y, double z ) const
inlinenoexcept

Calculates the distance to the point pt.

Parameters
 [in] x Point x component. [in] y Point y component. [in] z Point z component.
Returns
Distance of point pt to this plane.
Exceptions
 Does not throw any exception.

## ◆ Normal()

 Point3D< double > Normal ( ) const
inlinenoexcept

Gets the normal vector of the plane.

Returns
normal vector.
Exceptions
 Does not throw any exception.

## ◆ SetDistanceToOrigin()

 void SetDistanceToOrigin ( double distanceToOrigin )
inlinenoexcept

Sets the distance to the origin in point units.

Parameters
 [in] distanceToOrigin to the origin in point units.
Exceptions
 Does not throw any exception.

## ◆ SetNormal()

 void SetNormal ( Point3D< double > normal )
inlinenoexcept

Sets the normal vector of the plane.

Parameters
 [in] normal vector.
Exceptions
 Does not throw any exception.