Base class for OPC/UA OpcUaServer variable nodes.
More...
Inherits ServerNodeBase, and IServerVariableNode.
Inherited by ServerFloatNode, ServerIntegerNode, and ServerStringNode.
|
override OpcUaServer | Server [get, set] |
| Gets the parent OpcUaServer object.
|
|
virtual OpcUaServer | Server [get, set] |
| Gets the parent OpcUaServer object.
|
|
IntPtr | Handle [get] |
| Native CVB CVOPCNODE handle. More...
|
|
bool | IsDisposed [get] |
| Tests whether the native handle has been disposed.
|
|
NodeId | NodeId [get] |
| Gets the NodeId identifying this Node.
|
|
string | BrowseName [get] |
| Gets string node identifier (especially for browsing).
|
|
string | DisplayName [get] |
| Node name for displaying it in a user interface.
|
|
string | Description [get] |
| Optional description of this node's role and behavior.
|
|
Properties inherited from INativeHandle |
IntPtr | Handle [get] |
| The native handle of the object.
|
|
bool | IsDisposed [get] |
| Possibility to check whether the object has already been disposed of.
|
|
NodeId | NodeId [get] |
| Gets the NodeId uniquely identifying this INode.
|
|
string | BrowseName [get] |
| Gets string node identifier (especially for browsing).
|
|
string | DisplayName [get] |
| Node name for displaying it in a user interface.
|
|
string | Description [get] |
| Optional description of this node's role and behavior.
|
|
Base class for OPC/UA OpcUaServer variable nodes.
◆ ServerVariableNodeBase()
Creates a new OpcUaServer variable node.
- Parameters
-
handle | Native node handle. |
parent | Parent OpcUaServer object. |
◆ Dispose()
override void Dispose |
( |
bool |
disposing | ) |
|
|
protectedvirtual |
Disposes of the native callback reference.
- Parameters
-
disposing | true if called from IDisposable.Dispose; false if called from finalizer. |
Reimplemented from NodeBase.