Interpolation modes available inside the Foundation package. More...
Inherits object.
Static Public Attributes | |
int | Cubic = 2 |
Cubic interpolation in x and y. More... | |
int | Lanczos = 3 |
Interpolation using a 3-lobed Lanczos window function. | |
int | Linear = 1 |
Linear interpolation in x and y. More... | |
int | NearestNeighbor = 0 |
Simple nearest neighbor interpolation. More... | |
int | Supersample = 4 |
Interpolation through super sampling and averaging of the target position from sub pixel positions. | |
Interpolation modes available inside the Foundation package.
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static |
Cubic interpolation in x and y.
Slower than linear interpolation, but better in terms of results.
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static |
Linear interpolation in x and y.
Good trade off between visual quality and speed. Default interpolation mode in CVB.
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static |
Simple nearest neighbor interpolation.
May result in a less pleasant output image, but yields the fastest results.