Fitting algorithms for geometric objects. More...
Static Public Member Functions | |
static Geometry3D.Plane | Plane (Point3Dd[] points, double locality) |
Iteratively fits a Geometry3D.Plane into the given points . | |
static unsafe Geometry3D.Plane | Plane (Point3Dd[] points) |
Fits a Geometry3D.Plane into the given points . | |
static Geometry3D.Plane | Plane (Point3Df[] points, float locality) |
Iteratively fits a Geometry3D.Plane into the given points . | |
static unsafe Geometry3D.Plane | Plane (Point3Df[] points) |
Fits a Geometry3D.Plane into the given points . | |
Fitting algorithms for geometric objects.
Fits a Geometry3D.Plane into the given points .
Also fits a plane in points lying on one line, thus make sure that the points really span a plane.
points | Points to fit plane into. |
Iteratively fits a Geometry3D.Plane into the given points .
points | Points to fit plane into. |
locality | Distance in which the points should be considered to belong to the plane. |
Fits a Geometry3D.Plane into the given points .
Also fits a plane in points lying on one line, thus make sure that the points really span a plane.
points | Points to fit plane into. |
Iteratively fits a Geometry3D.Plane into the given points .
points | Points to fit plane into. |
locality | Distance in which the points should be considered to belong to the plane. |
We use cookies to improve your experience. By using this documentation, you agree to our use of cookies.