3D plane in Hessian normal form.
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double | DistanceToOrigin |
| Distance to the origin (x = 0, y = 0, z = 0).
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CVC3DPointD | Normal |
| Normal vector of the plane.
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3D plane in Hessian normal form.
A plane in 3D space.
- Example
- You can calculate the distance of a point to the plane like this (if the length of the Normal is 1):
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3D plane in Hessian normal form.
Definition: iCVCore3D.h:161
CVC3DPointD Normal
Normal vector of the plane.
Definition: iCVCore3D.h:162
double DistanceToOrigin
Distance to the origin (x = 0, y = 0, z = 0).
Definition: iCVCore3D.h:163
Cartesian 3D point (X, Y, Z) with double components.
Definition: iCVCore3D.h:118
double Y
Y component.
Definition: iCVCore3D.h:120
double X
X component.
Definition: iCVCore3D.h:119
double Z
Z component.
Definition: iCVCore3D.h:121