Static Public Attributes | List of all members
ReferenceType Class Reference

Used for defining references between nodes. More...

Inherits object.

Static Public Attributes

int Aggregates = 44
 Aggregates. More...
 
int AlwaysGeneratesEvent = 3065
 AlwaysGeneratesEvent. More...
 
int FromState = 51
 FromState. More...
 
int GeneratesEvent = 41
 GeneratesEvent. More...
 
int HasCause = 53
 HasCause. More...
 
int HasChild = 34
 HasChild. More...
 
int HasComponent = 47
 HasComponent. More...
 
int HasCondition = 9006
 HasCondition. More...
 
int HasDescription = 39
 HasDescription. More...
 
int HasEffect = 54
 HasEffect. More...
 
int HasEncoding = 38
 HasEncoding. More...
 
int HasEventSource = 36
 HasEventSource. More...
 
int HasFalseSubState = 9005
 HasFalseSubState. More...
 
int HasHistoricalConfiguration = 56
 HasHistoricalConfiguration. More...
 
int HasModelParent = 50
 HasModelParent. More...
 
int HasModelingRule = 37
 HasModelingRule. More...
 
int HasNotifier = 48
 HasNotifier. More...
 
int HasOrderedComponent = 49
 HasOrderedComponent. More...
 
int HasProperty = 46
 HasProperty. More...
 
int HasSubStateMachine = 117
 HasSubStateMachine. More...
 
int HasSubType = 45
 HasSubType. More...
 
int HasTrueSubState = 9004
 HasTrueSubState. More...
 
int HasTypeDefinition = 40
 HasTypeDefinition. More...
 
int Hierarchical = 33
 Hierarchical. More...
 
int NonHierarchical = 32
 NonHierarchical. More...
 
int Organizes = 35
 Organizes. More...
 
int Reference = 31
 Reference. More...
 
int ToState = 52
 ToState. More...
 

Detailed Description

Used for defining references between nodes.

Member Data Documentation

◆ Aggregates

int Aggregates = 44
static

Aggregates.

◆ AlwaysGeneratesEvent

int AlwaysGeneratesEvent = 3065
static

AlwaysGeneratesEvent.

◆ FromState

int FromState = 51
static

FromState.

◆ GeneratesEvent

int GeneratesEvent = 41
static

GeneratesEvent.

◆ HasCause

int HasCause = 53
static

HasCause.

◆ HasChild

int HasChild = 34
static

HasChild.

◆ HasComponent

int HasComponent = 47
static

HasComponent.

◆ HasCondition

int HasCondition = 9006
static

HasCondition.

◆ HasDescription

int HasDescription = 39
static

HasDescription.

◆ HasEffect

int HasEffect = 54
static

HasEffect.

◆ HasEncoding

int HasEncoding = 38
static

HasEncoding.

◆ HasEventSource

int HasEventSource = 36
static

HasEventSource.

◆ HasFalseSubState

int HasFalseSubState = 9005
static

HasFalseSubState.

◆ HasHistoricalConfiguration

int HasHistoricalConfiguration = 56
static

HasHistoricalConfiguration.

◆ HasModelingRule

int HasModelingRule = 37
static

HasModelingRule.

◆ HasModelParent

int HasModelParent = 50
static

HasModelParent.

◆ HasNotifier

int HasNotifier = 48
static

HasNotifier.

◆ HasOrderedComponent

int HasOrderedComponent = 49
static

HasOrderedComponent.

◆ HasProperty

int HasProperty = 46
static

HasProperty.

◆ HasSubStateMachine

int HasSubStateMachine = 117
static

HasSubStateMachine.

◆ HasSubType

int HasSubType = 45
static

HasSubType.

◆ HasTrueSubState

int HasTrueSubState = 9004
static

HasTrueSubState.

◆ HasTypeDefinition

int HasTypeDefinition = 40
static

HasTypeDefinition.

◆ Hierarchical

int Hierarchical = 33
static

Hierarchical.

◆ NonHierarchical

int NonHierarchical = 32
static

NonHierarchical.

◆ Organizes

int Organizes = 35
static

Organizes.

◆ Reference

int Reference = 31
static

Reference.

◆ ToState

int ToState = 52
static

ToState.