This structure is used to return information about variables/constants used in a shader program. More...
Public Attributes | |
| TConstantClass | ConstantClass |
| The class of the constant. | |
| TConstantType | ConstantType |
| The type of the constant. | |
| DWORD | dwNumElements |
The number of elements used by the variable/constant. For scalars this is always 1, for floating point arrays this is the size of the array. | |
| DWORD | dwSize |
| Defines the size in bytes of this structure, used for future purposes. | |
| char | lpConstantName [256] |
| The name of the variable/constant. | |
This structure is used to return information about variables/constants used in a shader program.
| dwNumElements |