This is the complete list of members for Float64RegNode, including all inherited members.
| access_mode | Node | static |
| add(self, cvb.gevserver.Node node, int kind) | Node | |
| address | FloatRegNode | static |
| address_nodes | FloatRegNode | static |
| alias_node | Node | static |
| cache_mode | Node | static |
| create(str name, Optional[int] namespace, Optional[int] address) | Float64RegNode | |
| description | Node | static |
| display_name | Node | static |
| event_id | Node | static |
| from_string(self, str value) | ValueNode | |
| imposed_access_mode | Node | static |
| increment | FloatBaseNode | static |
| invalidator_nodes | FloatRegNode | static |
| is_available_config | Node | static |
| is_deprecated | Node | static |
| is_feature | Node | static |
| is_implemented | Node | static |
| is_implemented_config | Node | static |
| is_locked_config | Node | static |
| is_readable | Node | static |
| is_selector | SelectorNode | static |
| is_signed | FloatRegNode | static |
| is_streamable | ValueNode | static |
| is_writable | Node | static |
| length | FloatRegNode | static |
| max | FloatBaseNode | static |
| min | FloatBaseNode | static |
| name | Node | static |
| name_only | Node | static |
| name_space | Node | static |
| node_map | Node | static |
| polling_time | ValueNode | static |
| register_event_on_read_updated(self, Callable[[cvb.gevserver.Node], None] handler) | ValueNode | |
| register_event_updated(self, Callable[[cvb.gevserver.Node], None] handler) | Node | |
| register_event_written_updated(self, Callable[[cvb.gevserver.Node], None] handler) | ValueNode | |
| remove(self, cvb.gevserver.Node node, int kind) | Node | |
| representation | FloatBaseNode | static |
| selected_nodes | SelectorNode | static |
| tool_tip | Node | static |
| unregister_event_on_read_updated(self, cvb.EventCookie event_cookie) | ValueNode | |
| unregister_event_updated(self, cvb.EventCookie event_cookie) | Node | |
| unregister_event_written_updated(self, cvb.EventCookie event_cookie) | ValueNode | |
| value | FloatBaseNode | static |
| visibility | Node | static |