CVB.Net 14.0
FloatNode Class Reference

GenApi.FloatNode that is configurable. More...

Inherits FloatBaseNode, IConfigurableFloatNode, and IHasValueConfig< TNode, TValue >.

Public Member Functions

 FloatNode (string name)
 Creates a new FloatNode with the given name . More...
 
 FloatNode (string name, Namespace nameSpace)
 Creates a new FloatNode with the given name and nameSpace . More...
 
- Public Member Functions inherited from FloatBaseNode
override void FromString (string value)
 Sets this node's value from the string value . More...
 
override string ToString ()
 Gets the string representation of this node. More...
 
abstract void FromString (string value)
 Sets the value of the node from the string value . More...
 
- Public Member Functions inherited from Node
void Dispose ()
 Disposes the native object wrapped by this object immediately. More...
 
void FromString (string value)
 Sets this node's value from the string value . More...
 

Protected Member Functions

override AccessMode GetAccessMode ()
 Gets the access mode by querying all ValueConfigs for it. More...
 
override CacheMode GetCacheMode ()
 Gets the cache mode by querying all ValueConfigs for it. More...
 
override TimeSpan GetPollingTime ()
 Gets the polling time by querying all ValueConfigs for it. More...
 
- Protected Member Functions inherited from SelectorNode
 SelectorNode (IntPtr handle)
 Creates this SelectorNode object. More...
 
override void Dispose (bool disposing)
 IDispose helper function.
 
- Protected Member Functions inherited from ValueNode
 ValueNode (IntPtr handle)
 Creates the ValueNode. More...
 
override void Dispose (bool disposing)
 Additionally disposes of the registered events. More...
 
abstract TimeSpan GetPollingTime ()
 Gets the polling time for this node. More...
 
int OnRead ()
 Calls the Read event and returns the ErrorCodes to deliver to the native server. More...
 
int OnWritten ()
 Calls the Written event and returns the ErrorCodes to deliver to the native server. More...
 
- Protected Member Functions inherited from Node
 Node (IntPtr handle)
 Creates a node from the given handle . More...
 
virtual void Dispose (bool disposing)
 IDispose helper function. More...
 
abstract AccessMode GetAccessMode ()
 Implementation for getting the access mode. More...
 
abstract CacheMode GetCacheMode ()
 Gets the current (dependent) cache mode of this node. More...
 

Properties

virtual ValueVariant< FloatBaseNode, double > IncrementConfig [get, set]
 Gets and sets the increment configuration of this float node. More...
 
double DisplayPrecision [get, set]
 Gets/sets the display precision of this float node.
 
virtual ValueVariant< FloatBaseNode, double > MaxConfig [get, set]
 Gets and sets the maximum configuration of this float node. More...
 
virtual ValueVariant< FloatBaseNode, double > MinConfig [get, set]
 Gets and sets the minimum configuration of this float node. More...
 
virtual ValueVariant< FloatBaseNode, double > ValueConfig [get, set]
 Gets and sets the value configuration of this float node. More...
 
- Properties inherited from FloatBaseNode
double Increment [get]
 Gets the increment of this Value. More...
 
double Max [get]
 Gets the maximal allowed number for this Value.
 
double Min [get]
 Gets the minimal allowed number for this Value.
 
NumberRepresentation Representation [get, set]
 Gets or sets how the value is to be represented.
 
double Value [get, set]
 Gets/Sets the value of this float node.
 
string Unit [get, set]
 Gets the unit of this node's value.
 
- Properties inherited from SelectorNode
override NodeMap NodeMap [get, set]
 Gets the INodeMap this node resides in.
 
bool IsSelector [get]
 Gets whether this node selects at least one other.
 
ICollection< ValueNodeSelectedNodes [get]
 Gets the collection of all nodes selected by this one. More...
 
- Properties inherited from ValueNode
virtual bool IsStreamable [get, set]
 Gets or sets whether this node should be used, when the camera settings are stored.
 
TimeSpan PollingTime [get]
 Gets the polling time of this value. More...
 
- Properties inherited from Node
IntPtr Handle [get]
 Native CVB GevServer Node handle. More...
 
bool IsDisposed [get]
 Tests whether the native handle has been disposed.
 
virtual NodeMap NodeMap [get, set]
 Gets the parent Cvb.GevServer.NodeMap of this GevServerNode. More...
 
string ToolTip [get, set]
 Gets or sets the short descriptive text of this node. More...
 
string Description [get, set]
 Gets or sets the long descriptive text of this node. More...
 
AccessMode AccessMode [get]
 Gets the GenApi.AccessMode of this node.
 
AccessModeImposedAccessMode [get, set]
 Overrides the node's default AccessMode. More...
 
IntegerBaseNode IsImplementedConfig [get, set]
 Gets or sets the node that specifies whether a node is implemented in the device or not. More...
 
IntegerBaseNode IsAvailableConfig [get, set]
 Gets or sets the node that specifies whether a node is currently available or not. More...
 
IntegerBaseNode IsLockedConfig [get, set]
 Gets or sets the node that specifies whether a node is currently read only or not. More...
 
CacheMode CacheMode [get]
 Gets the cache mode of this node. More...
 
Visibility Visibility [get, set]
 Gets or sets the complexity level of this node. More...
 
Node AliasNode [get, set]
 Gets or sets the node that is an alias value for this node. More...
 
string Name [get]
 Gets the full name of this node. More...
 
Namespace Namespace [get]
 Gets the namespace this node is in. More...
 
bool IsImplemented [get]
 AccessMode helper to check whether this node is implemented.
 
bool IsAvailable [get]
 AccessMode helper to check whether this node is available.
 
bool IsReadable [get]
 AccessMode helper to check whether this node is readable.
 
bool IsWritable [get]
 AccessMode helper to check whether this node is writable.
 
string EventID [get]
 Nodes with an event identifier may become invalidated if an event/message is delivered from the device.
 
bool IsFeature [get]
 Gets whether this node is considered a feature node. More...
 
bool IsDeprecated [get]
 Gets whether this node is considered deprecated. More...
 
- Properties inherited from INativeHandle
IntPtr Handle [get]
 The native handle of the object.
 
bool IsDisposed [get]
 Possibility to check whether the object has already been disposed of.
 
- Properties inherited from IConfigurableNode
new string ToolTip [get, set]
 Gets or sets the short descriptive text of this node. More...
 
new string Description [get, set]
 Gets or sets the long descriptive text of this node. More...
 
AccessModeImposedAccessMode [get, set]
 Overrides the node's default AccessMode. More...
 
new Visibility Visibility [get, set]
 Gets or sets the complexity level of this node. More...
 
new IConfigurableNode AliasNode [get, set]
 Gets or sets the node that is an alias value for this node. More...
 
IConfigurableIntegerBaseNode IsImplementedConfig [get, set]
 Gets or sets the node that specifies whether a node is implemented in the device or not. More...
 
IConfigurableIntegerBaseNode IsAvailableConfig [get, set]
 Gets or sets the node that specifies whether a node is currently available or not. More...
 
IConfigurableIntegerBaseNode IsLockedConfig [get, set]
 Gets or sets the node that specifies whether a node is currently read only or not. More...
 
- Properties inherited from INode
INodeMap NodeMap [get]
 Gets the INodeMap this node resides in.
 
string Name [get]
 Gets the full name of this node. More...
 
string ToolTip [get]
 Gets the short descriptive text of this node. More...
 
string Description [get]
 Gets the long descriptive text of this node. More...
 
AccessMode AccessMode [get]
 Gets the GenApi.AccessMode of this node.
 
bool IsImplemented [get]
 AccessMode helper to check whether this node is implemented.
 
bool IsAvailable [get]
 AccessMode helper to check whether this node is available.
 
bool IsReadable [get]
 AccessMode helper to check whether this node is readable.
 
bool IsWritable [get]
 AccessMode helper to check whether this node is writable.
 
CacheMode CacheMode [get]
 Gets the cache mode of this node. More...
 
string EventID [get]
 Nodes with an event identifier may become invalidated if an event/message is delivered from the device.
 
bool IsFeature [get]
 Gets whether this node is considered a feature node. More...
 
bool IsDeprecated [get]
 Gets whether this node is considered deprecated. More...
 
Visibility Visibility [get]
 Gets the complexity level of this node. More...
 
INode AliasNode [get]
 Gets the node that is an alias value for this node. More...
 
- Properties inherited from IConfigurableValueNode
new bool IsStreamable [get, set]
 Gets or sets whether this node should be used when the camera settings are stored.
 
- Properties inherited from IValueNode
TimeSpan PollingTime [get]
 Gets the polling time of this value. More...
 
bool IsStreamable [get]
 Gets whether this node should be used when the camera settings are stored.
 
- Properties inherited from IConfigurableSelectorNode
new ICollection< IConfigurableValueNodeSelectedNodes [get]
 Gets the collection of all nodes selected by this one. More...
 
- Properties inherited from ISelectorNode
bool IsSelector [get]
 Gets whether this node selects at least one other.
 
IEnumerable< IValueNodeSelectedNodes [get]
 Gets all nodes selected by this one. More...
 
- Properties inherited from IConfigurableFloatBaseNode
new NumberRepresentation Representation [get, set]
 Gets or sets how the value is to be represented.
 
- Properties inherited from IFloatNode
double Value [get, set]
 Gets/Sets the value of this floating point node.
 
double Min [get]
 Gets the minimal allowed number for this Value.
 
double Max [get]
 Gets the maximal allowed number for this Value.
 
double Increment [get]
 Gets the increment of this Value. More...
 
NumberRepresentation Representation [get]
 Gets how the value is to be represented.
 
string Unit [get]
 Gets the unit of this node's value.
 
- Properties inherited from IConfigurableFloatNode
ValueVariant< IConfigurableFloatBaseNode, double > MinConfig [get, set]
 Gets and sets the minimum configuration of this float node. More...
 
ValueVariant< IConfigurableFloatBaseNode, double > MaxConfig [get, set]
 Gets and sets the maximum configuration of this float node. More...
 
ValueVariant< IConfigurableFloatBaseNode, double > IncrementConfig [get, set]
 Gets and sets the increment configuration of this float node. More...
 
ValueVariant< IConfigurableFloatBaseNode, double > ValueConfig [get, set]
 Gets and sets the value configuration of this integer node. More...
 
double DisplayPrecision [get, set]
 Gets/sets the display precision of this float node.
 

Additional Inherited Members

- Static Protected Member Functions inherited from Node
static Namespace ParseNamespace (string name)
 Gets the Namespace from the given name . More...
 
static string ParseName (string name)
 Gets the name part of the given node name . More...
 
static string EnsureNodeNameOnly (string name)
 Throws if the given name has a namespace prefix. More...
 
- Events inherited from ValueNode
EventHandler< ReplyStatusEventArgsRead
 This event is fired when the client reads a value. More...
 
EventHandler< ReplyStatusEventArgsWritten
 This event is fired when the client has written a value.
 
- Events inherited from Node
NativeHandleEventDelegate ObjectDisposing
 Raised when this object is about to be disposed via the IDisposable.Dispose method. More...
 
- Events inherited from INativeHandle
NativeHandleEventDelegate ObjectDisposing
 Raised when this object is about to be disposed via the IDisposable.Dispose method.
More...
 

Detailed Description

GenApi.FloatNode that is configurable.

Constructor & Destructor Documentation

◆ FloatNode() [1/2]

FloatNode ( string  name)

Creates a new FloatNode with the given name .

If the name does not contain a namespace prefix the Namespace.Custom is used.

You must add this node to a NodeMap before most operations are possible.

Parameters
nameName with optional namespace prefix.

◆ FloatNode() [2/2]

FloatNode ( string  name,
Namespace  nameSpace 
)

Creates a new FloatNode with the given name and nameSpace .

You must add this node to a NodeMap before most operations are possible.

Parameters
nameNode name without namespace prefix.
nameSpaceNamespace to place the node in.

Member Function Documentation

◆ GetAccessMode()

override AccessMode GetAccessMode ( )
protectedvirtual

Gets the access mode by querying all ValueConfigs for it.

Returns
The effective access mode.

Implements Node.

◆ GetCacheMode()

override CacheMode GetCacheMode ( )
protectedvirtual

Gets the cache mode by querying all ValueConfigs for it.

Returns
The effective cache mode.

Implements Node.

◆ GetPollingTime()

override TimeSpan GetPollingTime ( )
protectedvirtual

Gets the polling time by querying all ValueConfigs for it.

Returns
The effective polling time.

Implements ValueNode.

Property Documentation

◆ IncrementConfig

virtual ValueVariant<FloatBaseNode, double> IncrementConfig
getset

Gets and sets the increment configuration of this float node.

This defines the value from which the IFloatNode.Value must be a multiple of.

Set operation is only possible as long as the GevServer is in GevServerState.Configuration GevServer.State.

Implements IConfigurableFloatNode.

◆ MaxConfig

virtual ValueVariant<FloatBaseNode, double> MaxConfig
getset

Gets and sets the maximum configuration of this float node.

This defines the maximum possible value.

Set operation is only possible as long as the GevServer is in GevServerState.Configuration GevServer.State.

Implements IConfigurableFloatNode.

◆ MinConfig

virtual ValueVariant<FloatBaseNode, double> MinConfig
getset

Gets and sets the minimum configuration of this float node.

This defines the minimal possible value.

Set operation is only possible as long as the GevServer is in GevServerState.Configuration GevServer.State.

Implements IConfigurableFloatNode.

◆ ValueConfig

virtual ValueVariant<FloatBaseNode, double> ValueConfig
getset

Gets and sets the value configuration of this float node.

This defines whether this float stores the value or the value is referenced to another node.

Set operation is only possible as long as the GevServer is in GevServerState.Configuration GevServer.State.

Implements IConfigurableFloatNode.